“Without mercy, man is not a human being.”
So Governor Masauji Taira tells his son Zushio near the beginning of Kenji Mizoguchi’s Sansho the Bailiff, a wonderful film that I can’t believe I saw for the first time only a few days ago. It’s the kind of movie that is so emotionally involving during the initial viewing that I know I’ll need to see it many more times to fully appreciate it. I know there are many themes that I didn’t pick up on (a terrific essay by Jim Emerson gives some direction on that). But I did notice that I’ve never seen another film where the technique and style so completely supported its central creed.
“Mercy” probably isn’t the best word to use when describing a filmmaking style, so I’ll try to find another that approximates it. Let’s try “fairness.” The essence of the Governor’s teaching to his son is that he should be fair to all people: to the wealthy and the peasants, to the largest and smallest people in society. Without fairness, without compassion for the smallest things, people have no humanity.
Mizoguchi’s compositions echo this belief. He shoots in wide and medium deep-focus shots, letting our eyes move across the screen, giving us the freedom to focus on anything in the frame: trees, rocks, water, and maybe the people walking through the setting. The first shot of the film (after an opening close up of stones beneath title cards) lingers on a forest clearing while a family slowly walks through. He gives equal opportunity to everything we can see. Ultimately, our attention will be drawn to the people, but mainly because they are moving and we are conditioned to think that the humans are the subjects of the shot. But there is reason enough to spend the entire shot focusing on the sunlight drifting through the leaves or the tree trunk lying across a creek.
It’s interesting that I watched Sansho the Bailiff only a day after watching Jacques Tati’s Playtime, a film with a similar visual style. Like Mizoguchi, Tati uses wide, deep-focus compositions filled with a lot of information. In Tati’s case, he usually fills the screen with people without using focus to tell us which ones we should notice. All people in the frame have an equal chance of being the center of the audience’s attention, especially during the restaurant scene that dominates the second half of the picture.
But wait a minute. If Mizoguchi and Tati are being “fair” (my word) to everything in the frame, what about everything outside of the frame? I thought about this issue while watching Sansho the Bailiff during an establishing shot of Kyoto. Zushio stands on top of a hill overlooking Kyoto, looks at a sign, then heads toward the city; the camera cranes up and tilts down to show Zushio running down the other side of the hill. This hill highlights something that is present throughout the film (any film, really): the boundaries of the frame.
A movie screen cannot show everything. Something is always hidden, whether it is on the other side of a hill or outside the edge of the frame. Does this undermine what I’ve been talking about in regards to fairness? Absolutely not. There is a danger when talking about the styles of directors like Mizoguchi and Tati in that it sometimes suggests that they are not in control of their films, that they just let things happen. On the contrary, every frame of a movie reflects a conscious decision by the director. Mizoguchi made a deliberate choice to put his camera on that side of the hill, to point the camera at that tree or that side of the bay. Tati made deliberate choices to point the camera at the bar or at the stage, just as he made a deliberate choice to use the sound of a falling umbrella to direct our attention to the entrance of Mr. Hulot (Tati’s use of sound in that film is worth an entire blog post of its own). Not to mention that they decide how the characters move through the frame (even if they don’t give specific instructions).
As awkward as my uses of the words “mercy” and “fairness” have been, they reflect the conscious decisions made by the hand of the director. Martin Scorsese said, “Cinema is a matter of what’s in the frame and what’s out.” What the director decides to leave out of the frame is not necessarily better or worse than what the director decides to put in the frame. What matters is how fair directors are in their decisions. Why is this on screen? Why is this not on screen? Every director has to answer these questions: Kenji Mizoguchi and Akira Kurosawa, Guillermo del Toro and Christopher Nolan, Kathryn Bigelow and Michael Bay. This is the heart of cinema. Movies have the ability to go anywhere and see anything, to transport us to different times and places, places that might not concern us. Directors have to understand what we are seeing and why we are seeing it.
In Sansho the Bailiff, a character laments that he has “found that humans have little sympathy for things that don’t directly concern them.” If people had greater understanding of things that don’t concern them, we would have that much more humanity. I can think of no greater function for cinema than to provide just that.






